Spartan I Project
  • April 25, 2018, 01:56:32 PM
  • Welcome, Guest
Please login or register.

Login with username, password and session length
Advanced search

News:

Reload last checkpoint.


Welcome to SIP!

Thank you for visiting The Spartan I Project! We want to welcome you to our group and invite you to join our friendly community.


You will need to register before participating on our community forum. This process is free, simple, and only requires a minimal amount of information. Once you do, you will be able to:

  • Post in discussion threads and create new topics
  • Request help from our experienced achievement teams
  • Play games with other community members and make new friends
  • And more!
To learn more about what SIP is about and what we have to offer, click here. To register an account and post on our forums, click here.

Pages: [1]

Author Topic: New Fallout 4 Update Arrives today for PS4 and Xbox One  (Read 299 times)

MrSerrano1105

  • Gunnery Sergeant
  • ***
  • Offline Offline
    • MrSerrano1105
    • MrSerrano1105
    • Bungie.net Profile
  • Awards: 5
New Fallout 4 Update Arrives today for PS4 and Xbox One
« on: May 06, 2016, 05:46:27 PM »



Bethesda will be releasing a new update (1.5) today for the PS4 and Xbox one. The update will bring a new mode Called “Survivor Mode” which is a mode where every bullet counts as well as other resources, you won’t be able to fast travel anywhere and many more things. I know some people are looking forward to this mode and some are not (I’m not looking forward to survival mode). Update 1.5 will also be adding support for the Upcoming DLC “Far Harbor” that will be coming out on May 19, as well as focus on fixing other bugs. Mod support will be coming to console players, but it seems that Xbox one players will be getting it in may (Probably the same day “Far Harbor” comes out) and PS4 players will be getting it in June with no specific date.

Fallout 4 1.5 Patch Notes:

New Features

-New Survival difficulty
-Survival adds additional challenges including no fast travel, saving only when you sleep, increased lethality, diseases, fatigue, danger, and more. See the in-game Help menu for more details.
-Characters set to Survival difficulty appear under their own Character Selection filter
-Third-person camera movement improvements when player is close up against walls and other objects

Fixes

-General stability and performance improvements
-Fixed rare crash related to reloading a save that relies on Automatron
-Fixed issue with the robot workbench camera not moving properly immediately after canceling out of the menu
-Fixed issue with perks being repeatedly added when reloading a saved game while in robot workbench
-Fixed issue with Ada not properly traveling to an assigned settlement
-Robots can now be assigned as settlement vendors
-Fixed issue with “Appropriation” where blueprints would not appear properly if the container had already been looted prior to getting the quest
-In “The Nuclear Option,” entering the Institute using the targeting helmet on Power Armor no longer inadvertently causes the player to go into combat, and become stuck in the Institute
-Fixed distance check with Robotics Expert perk
-While in Workshop mode, if the Jump button is remapped, the Y or Triangle button can still be used to jump
-Fixed issue with “Defend the Castle” where speaking to Ronnie Shaw would not properly complete the quest
-During “The Nuclear Option,” fast traveling away from the Institute immediately after inserting the relay targeting sequence holotape will no longer block progression
-Fixed issue where Workshop placed light bulbs would occasionally not light properly
-Fixed occasional flashing issue with entering and exiting Power Armor
-Fixed issue where terminals would not work properly after downloading and initializing an Add-On from the Add-Ons menu

Read the full story

Logged
Pages: [1]
 


Page created in 0.159 seconds with 31 queries.