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Author Topic: SIPWU 6.14.14 Part 1: Microsoft @ E3 2014  (Read 1339 times)

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SIPWU 6.14.14 Part 1: Microsoft @ E3 2014
« on: June 15, 2014, 12:00:29 AM »

The Electronic Entertainment Expo is arguably the biggest week of the year for the entire gaming industry and this year was no exception. Our Communiqué team remains hard at work summarizing everything that was announced, revealed, and confirmed. Because of the sheer volume of content, we’re splitting the update into parts dedicated to each of the press conferences from the major publishers: Microsoft, Electronic Arts, Ubisoft, Sony, and Nintendo. Stay tuned to the blog throughout the weekend to read our recaps of E3.

This part of the update focuses on the Microsoft press conference, which included the announcement of Halo: The Master Chief Collection, gameplay previews of Call of Duty: Advanced Warfare, Sunset Overdrive, Assassin’s Creed Unity, and more.





Halo: The Master Chief Collection

What was rumored for weeks has become a reality.  Microsoft and 343 Industries revealed Halo: The Master Chief Collection.  This new Halo game will contain all the Master Chief campaigns from Halo 1, Halo 2, Halo 3, and Halo 4.  Halo 2, celebrating its 10 year anniversary in November, will get the special Anniversary treatment and get updated graphics and the ability to switch back and forth from classic to Anniversary mode.  Halo 1 will contain the Halo 1 Anniversary graphics.  Halo 3 and 4 will be at the original graphics those games shipped with.  This collection will contain multiplayer for all 4 games as well, running on their original game engines and over 100 multiplayer maps (included all the released DLC).  The best part of this all: this game will run at 1080p, 60 frames per second on the Xbox One and all from a single disc.  Halo: The Master Chief Collection will be available November 11th, 2014, exclusively for the Xbox One.  Also, this game will include access to the Halo 5: Guardians beta, which starts on December 27th, 2014.  Oh and did I mention the price?  You get all this for a great value price of $59.99.  Here is the official trailer:



Also, some preorder bonuses have been spotted for this game.  Just like Halo 1 Anniversary had skulls for preorder bonuses, Halo: The Master Chief Collection seems to be doing the same thing.

If you preorder from Gamestop, you get the Bandana skull which gives you unlimited ammo and grenades.

If you preorder from Amazon.com, you get the Pinata skull which makes enemies drop a plasma grenade when you melee them.

If you preorder from Best Buy, you get the Grunt Funeral skull.

Inside The Master Chief Collection is the inclusion of Halo: Nightfall, a live-action series produced by Steven Spielberg which follows the story of a new character, Agent Locke, leading into the events of Halo 5: Guardians.

Halo 5: Guardians Beta

And speaking of Halo 5, The Master Chief Collection also includes multiplayer beta access for Halo 5, with the beta going live in December of this year. For the beta, 343 gave us a small teaser as seen below.



And even better, we got to see some remastered Ascension gameplay featuring Spartans vs. Elites. All of the footage can be seen in the full Halo Media Briefing below.



Xbox
The Xbox One has seen constant support since it launched and there’s plenty more to expect. As the console receives more, with it comes the new Achievements app. Sometime this summer, you can track your achievements with much more ease. The new app tracks your achievements in real time and allows you to view your progress in Snap mode. Achievements are sorted by progress and can be manually adjusted by you to give others more importance. And for those troubling achievements, the app allows you to do a simple web search to find a guide.

At E3, Microsoft showed nothing but the games. Revealing a lot of world premieres and more previews, we got to see a lot of the upcoming games, including the most anticipated titles. In there, were a lot of indie games from ID@Xbox. Here’s a montage of some of those indie games.



For all of the full trailers of those indie games, simply head over to the Xbox YouTube channel.

The rest of the conference highlights can be seen below, but for the full conference and the pre-show with Larry Hryb, Xbox’s Major Nelson, watch it here.



Call of Duty: Advanced Warfare
Activision showed off some campaign footage of Call of Duty Advanced Warfare at E3.  The game is scheduled to come out on November 4th, 2014 to all the major platforms.  Here is a video of the campaign demo, courtesy of Activision:



The Witcher 3: Wild Hunt
At E3 we got another look at the new open-world RPG, The Witcher 3: Wild Hunt. The game revolves around Geralt of Rivia, a legend amongst a group of monster hunters notorious for being killing machines. First, we have The Sword of Destiny trailer for the game featuring backstory and gameplay giving a brief glimpse of the expansive world in the game.



At Microsoft’s E3 press conference, we got to see a game demo featuring gameplay in a small part of the game. The demo involved the activity of hunting, in this case a Griffon. A majority of the visible world within the game is playable area with huge amounts of land to cover. We get to see Geralt in action as he uses his atoned hunting skills as a Witcher to navigate the land, track his prey, and dispatch enemies.



Forza Motorsport
Starting with Forza Motorsport 5, Turn 10 Studios decided to give the fans a nice little treat. One of the most iconic racetracks in racing, the famous over 16 mile long Nürburgring race track is now available for download on your Xbox One. And the best part is, it’s free. Here’s a commentary of the new update.



But Forza’s big news at E3 was the official demonstration of Forza Horizon 2. The new Forza game is set in Southern Europe with a sandbox style setting. The game uses Forza Motorsport 5′s engine to deliver an immersive experience, with seamless matchmaking, Drivatar, dynamic weather, and a day-night cycle amongst other things. You can watch the official gameplay trailer below, featuring all in-game footage.



For the full Briefing from the Xbox Conference, just watch it below.



And for even more gameplay and developer commentary, here’s Ralph Fulton, creative director of the game, explaining some of the game.





Evolve
From the creators of the famous Left 4 Dead series, comes another game similar in fashion. Evolve is a game building on the new concept of Cooperative Adversarial gameplay. Up to 4 people teaming up with certain classes will band together to fight a monster, also controlled by a player. This trailer shows us but one new enemy; the Kraken.



For more in-depth commentary and gameplay, watch the video below.



Assassin’s Creed Unity
The time to don the legendary hoods is almost here with Assassin’s Creed: Unity. To start off, here’s the new World Premiere Cinematic Trailer showing us our new volatile setting. You’ll also notice two pre-order bonuses: A guillotine spin-to-win game giving you chances to win prizes on a daily basis, and a Chemical Revolution Memory Set giving you more story to discover.



And to get things straight into the action is the debut of the series much demanded and anticipated co-op mode. In co-op, up to four Assassins work together to aid the Revolution and complete there objectives with extreme efficiency in the playstyle of their choice. Here’s the very first look at Assassin’s Creed: Unity gameplay with a developer commentary.



Or, you can watch the same gameplay without the commentary straight from the Xbox Press Conference.



Dragon Age: Inquisition
Dragon Age: Inquisition, an RPG made by Bioware, was previewed at E3. At the Microsoft conference, we got a look at the Official Lead Them or Fall trailer featuring in-game footage and cinematics. The trailer pretty much sums everything up.



And for even more, we get some more gameplay and details on the game in the video below.



Dance Central Spotlight
Harmonix is releasing another Dance Central, but this time for Xbox One. The new game will be a digital download only Kinect title. Here’s the trailer from E3.



And here’s the whole media briefing:



Sunset Overdrive
Here’s an interesting game. Sunset Overdrive is Insomniac’s newest game and is so far from conventional. The game takes place in Sunset City as an energy drink causes the population to mutate into monsters. The survivors of the city must survive using there untraditional and wacky arsenal to save Sunset City. Exactly how unconventional is this game? Just watch the full media briefing to find out.



Fable: Legends
The newest Fable game takes on the new Cooperative Adversarial game style and features a 5 player multiplayer using a 4v1. We have our heroes of Albion who all band together on adventures and the villain, whose sole purpose is to try and stop the heroes at all costs by controlling an army of monsters. Here’s a glimpse of what to expect from multiple perspectives.





Super Ultra Dead Rising 3 Hyper Remix Edition EX Plus Alpha Prime
For those of you who know Dead Rising, the gameplay is contrary to the horror of most Zombie games. Instead, you get fast, humorous fun while you destroy endless hordes of zombies. To add to this, Capcom has released new DLC for Dead Rising 3. The Super Ultra Dead Rising 3 Hyper Remix Edition EX Plus Alpha Prime brings even more craziness in this Arcade game mode featuring Capcom characters from throughout the years in 4 player Co-op. The trailer shows it better than I can describe it.



Project Spark
Project Spark is a game where you can build almost anything you want, given a blank or premade canvas. The possibilities for what you can do are nearly endless. It’s been in beta for a while and if you haven’t tried it yet, then here’s a small glimpse of what you can do.



Ori and the Blind Forest
Ori and the Blind Forest is new adventure platformer with an emotional story that takes you around a dying forest to investigate what is happening. Here’s what to expect in the game, and according to many (myself included), it will give you “the feels.”



INSIDE
From the creators of LIMBO comes another game. INSIDE will be debuting on the Xbox in 2015 with more info coming soon.



Rise of the Tomb Raider
The next Tomb Raider game in the franchise feature Lara Croft coming back next year during the Holiday Season. Watch the trailer to get to know more.



Killer Instinct and Phantom Dust
Killer Instinct, the rebooted fighting game available on Xbox One will be seeing a lot more in Season 2. Among the things you’ll be seeing is the new character; TJ Combo. Here is TJ’s trailer.



And the same guys who brought you the Killer Instinct reboot will be rebooting another fighter from the original Xbox onto the Xbox One. Phantom Dust will be rebooted onto the Xbox One soon. Here’s the media briefing discussing the game.



Did you spot the easter egg in the trailer?



Scalebound
A new game from Platinum Games, Scalebound puts you into a hostile environment with creatures of all kinds, including your friendly neighborhood dragons. And nothing says ‘Killing monsters in style’ like listening to music through a colorful pair of headphones. Here’s the media briefing showing you the game and nice pun.



The Division
The Division, a Tom Clancy Role-playing with a thrilling story that the franchises are famed for gave us another look at the co-op gameplay in this MMO. In this situation, a small group of Division Agents group up to head to one of their headquarters set around the city and get tactical as they clear out some undesirables from the area. Watch the trailer to see how a well coordinated team works in the sprawling New York City wasteland (although nobody works well enough to do what they do).



Happy Wars
One of the Xbox 360′s most popular free-to-plays, Happy Wars, has some big news. The jolliest competitive action game on the 360 is coming to the Xbox One. The Xbox One version features cross-platform play and allows you to transfer your stats between consoles. Here’s the trailer for the Xbox One version.



Crackdown
One of your favorite open-world crime fighting games is coming back and is bigger than ever. Crackdown is getting rebooted on the Xbox One with the Agency expanding it’s operations into new territory. The creator, David Jones, the mind behind the original Crackdown, the original Grand Theft Auto and APB, is making the reboot, which features multiplayer co-op powered by Xbox Live’s Cloud servers. Here’s a taste of the game, which tastes a bit like Dominoes.



Deals of the Week
Forza Horizon – Gold Price: $10.19 – 66% off
Terraria – Gold Price: $4.94 – 67% off
Resident Evil Revelations – Gold Price: $13.59 – 66% off



News
Voting for the Summer MVP has begun. Head over to this thread to vote for who you believe has made the biggest contribution to the community over the last three months.

Birthdays
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This update features content written, found, or created by:
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zaffy2005

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Re: SIPWU 6.14.14 Part 1: Microsoft @ E3 2014
« Reply #1 on: June 15, 2014, 08:37:01 PM »

So, good news: Halo 1-4 in one package. Bad news: 343 ignored common sense (and several hundred thousand complaining fans) and has once again put out multiple retailer-exclusive pre-order-only bonuses that will inevitably lead to more complaints (well, more in proportion but fewer in number as the overall Halo population has dropped significantly since Halo 4's massive flop).

Really wish these people would get it together.
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Re: SIPWU 6.14.14 Part 1: Microsoft @ E3 2014
« Reply #2 on: June 15, 2014, 09:11:01 PM »

So, good news: Halo 1-4 in one package. Bad news: 343 ignored common sense (and several hundred thousand complaining fans) and has once again put out multiple retailer-exclusive pre-order-only bonuses that will inevitably lead to more complaints (well, more in proportion but fewer in number as the overall Halo population has dropped significantly since Halo 4's massive flop).

Really wish these people would get it together.

Considering its skulls that are pre-order bonuses, its really not that big of a deal, since they can only be used for the campaigns which aren't too bad, for me IMO better skulls for pre-order bonuses than armor.

Also part 1 is Microsoft, part 2 in Nintendo, part 3 for Sony? Surely got to give them some love right?
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ROK198

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Re: SIPWU 6.14.14 Part 1: Microsoft @ E3 2014
« Reply #3 on: June 15, 2014, 09:19:15 PM »

Don't worry about that. I was out of action for the weekend and we're a bit spread thin, but we've a got more news on the way. Part 3 should be up tomorrow.
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zaffy2005

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Re: SIPWU 6.14.14 Part 1: Microsoft @ E3 2014
« Reply #4 on: June 15, 2014, 10:20:26 PM »

Quote from: Killagruntjaro
Considering its skulls that are pre-order bonuses, its really not that big of a deal, since they can only be used for the campaigns which aren't too bad, for me IMO better skulls for pre-order bonuses than armor.

In a way, yea, it's better than armor, but still there was enough of an uproar when it was announced that there would be a Gamestop-only single piece of DLC bonus content for Reach. Just one retailer-exclusive, and people on the Waypoint forums went berserk over it. That should have been a clear enough message right then that retailer exclusives are dangerous waters to tread in the first place. Instead of learning from this "free" experience (Halo was still in Bungie's hands so 343 could learn from a mistake without having to be the one who made said mistake), 343 decides to crank the stupid to 15 and then rip the knob off. The phrase "fountain of boundless rage" does not even begin to describe the fan reaction in the forums, and this time 343 has no scapegoat, it's all on them. They try to dodge the proverbial bullet by saying "it's just early access, we'll make all this content available for everyone." Their solution? The GOTY bundle that requires everyone to buy a redundant copy of a game more than half have already given up on that to this day still has recurring Day One issues that have not been resolved. The bottom line is 343 has been skating on thin ice for a year and a half and with a large portion of the Halo fanbase expressing a commitment to grind their copy of Halo 4 to dust to spare anyone the misery of playing it and then locking themselves away with the "original" trio and never, ever, venture into 343's "bastardization" of Halo, the need for a developer to redeem themselves has never been so dire. Repackaging Bungie's Halo with updated graphics and putting them all together on the latest console for the price of a single game, that was a savvy business move. Not very original, but still good business. But then they make a blunder of it by once again putting gamers into a position of either having to waste money on multiple copies of the same game (and thus illegitimately pad their sales numbers, a likely reason why Halo 4 was the so-called "best selling Halo game ever"), or else have to deal with the equally money-grubbing pricks on Ebay who will, if Halo 4's content is any indication, sell each individual code for $75 + each and file complaints of harassment against anyone who complains about the absurd price, which only leads to more fan-rage and quite frankly does not set a promising tone for how we can expect to be treated with Halo 5 (bend down, kiss your toes, and brace yourselves, basically).

343 needs to understand the crucial difference between what tactics will make more money, and which ones let fans feel appreciated and well taken care of, and thus will be more likely to continue doing business with them. When my mother was young she worked in an ice cream parlor owned by a man who insisted his employees apply a technique that would hollow out the scoops so costumers end up with less ice cream despite the bowl/cone being "full." Now, does this save him money? Sure. Can he get more "servings" while using less of his supply? Definitely. But it only takes one visit before customers will take their business to a parlor that gives full scoops. Not surprisingly, that man's business did not last long after that policy was established. 343 needs to learn that fundamental lesson: don't screw the customers, you are NOT their only option.
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