Massive Entertainment is celebrating what they called a “super exciting, wild ride” with in-game gifts and a brief anniversary event. There has also been the announcement that there will be two future expansions released in 2017 for free. The new content should “put a twist on how people played the game before and reignite their engagement with the content.” From March 9 to March 16, all active Division players will receive 200 premium credits and a premium celebration emote as a thank-you for being a part of this important milestone for the team. Additionally, from March 9 to March 11, players will have a 2X multiplier on high-value target rewards, and on March 11, there will be a 2X multiplier on field proficiency caches.
“The one-year anniversary is a celebration of everything we’ve done in the first year of the game’s release,” Gerighty says. “But we also want to turn ahead and look at Year 2 and how we’re going to support the game for everyone, for free.”
While the upcoming expansions don’t have names, release windows, or solid details yet, Massive has teased some of the content players can expect:
That free content for Year 2 is coming in the form of two separate expansions planned for release this year. The first unnamed expansion will be based on an event system that drives players to activities that feature modifiers, leaderboards, and unique vanity items that will only be available through these activities. In addition, Gerighty says the team has plans to include a loadout feature that will let players switch efficiently and quickly between their favorite gear combinations, as well as a system to mark a player’s feats. “[It] will reward players for different activities – long-term activities, short-term activities, and medium-term activities within the game,” Gerighty adds. “Basically, our Division achievements, if you will.”
Unfortunately, Expansion #2 is “still far enough away that the team doesn’t want to comment on it.” They then went on to comment on it anyway:
While Gerighty stresses that it will be “more content-focused”, new story missions won’t necessarily be a part of the package. “Story missions are tricky, but that doesn’t mean we won’t have narrative content,” he says. “We can’t really deliver story missions that will fit into the RPG aspects of the game in a simple way. So we’re not going to be doing the classic main mission type of thing, but narrative content is something that we are definitely looking at.”
Source and Credit: Ubisoft Blog